For my continuity editing analysis task, I chose a clip from the film 'Troy' released in May 2004.
Continuity Editing Analysis:
180 Degree rule:
- To keep the fight fast paced, the editing was made to be fast and choppy. When cutting between shots though, the 2 shots were always in 180 degrees of each other, allowing it to make more sense to the audience and making them follow the characters and not get confused which is which
30 Degree rule:
-Although the shots are always within 180 degrees of each other, they are all at least a 30 degree angle away from each other, allowing the clip to flow more smoothly and adhere to continuity editing, as the possibility of jump cuts was removed
Match on Action:
-This technique was used throughout the clip. With the various sword strikes and parries being cut from one shot to another during the same action, a match on action is created, which allows us to see two different perspectives of the one action while the cutting still makes sense and is chronologically accurate
Use of Sound:
-The use of sound is constant and unchanged, as if it was all filmed in one shot. Although various cuts are made, the fact that the sound remains continuous throughout makes the audience believe that the story is progressing uniformly despite the fact that the camera is constantly cutting from angle to angle.
Cutbacks:
-Cutbacks are used in this clip to show reactions of certain characters. the camera jumps to one characters face to show a particular emotion, then jumps back to the action. By creating a cutback the characters' emotions can be shown without slowing down the action of the scene.
Establishing/Master Shot:
-The director uses a cutback with a master shot halfway through the scene in order to anchor the events to a geographical location, showing the location of the two fighters in relation to the other characters on the wall, giving us an understanding of the proxemics within the scene and keeping the audience from becoming confused or disorientated
Reverse Shots:
-Reverse shots are also used in this clip in a variety of ways. Some limited use of reverse shots are included during the fight, and then once one of the fighters is victorious, reverse shots are used to switch between the two characters and show what each of them are doing as time progresses.
Showing posts with label BLK Homework. Show all posts
Showing posts with label BLK Homework. Show all posts
Sunday, October 14, 2012
Tuesday, October 9, 2012
Project 4: Continuity Clip - BLK HW 3
The Task:
We were instructed to film a continuity video with only 6 shots, using only the pause function on the camera, meaning we had to carefully plan what shots and framing we would use.
Our Accident:
We attempted to film a video of a girl tripping and falling onto a bench next to a boy.
What worked:
-Overall the continuity worked well and the narrative could be conveyed through the 6 shots
-Large variety of shot framing keeps the audience interested and gives many perspectives
-Master shot gives the audience an overview of proximity
-We managed to create a match on action
-180 degrees rule was kept to
-Camera angles were varied
-Camera techniques such as panning worked well
What didn't work:
-Clips needed to be cut at either end
-5th shot would need to be omitted to prevent a jumpback
-Last shot is too static and too long compared to other shots
-many shots were too similar
Thursday, September 20, 2012
Project 3: Filmmaking Conventions and Cultural Codes - BLK HW2
Clip from the 2007 movie 'Shooter', Classification 15
I have chosen this clip because it is one which plays an important role in the film's narrative and does so through its use of cultural codes and Film conventions which allow us to further understand the characters and settings
Cultural Codes:
00:05 - the colours of the room are cool, making us feel on edge and not fully comfortable with the situation, adding suspense
00:20 - The fact that the protagonist is not wearing military or FBI clothes suggests he is not fully part of the surveillance group
00:20 - The fact that the protagonist is not wearing military or FBI clothes suggests he is not fully part of the surveillance group
00:25 - We can see that the person they are observing is the president, and we can instantly guess his character through our previous knowledge of US presidents
00:27 - We can see that the man is showing signs of boredom and does not understand the severity of the situation, even though he is dressed like a professional government agent.
01:23 - Although we do not know what will happen, the dirt and water marks on the window in conjunction with the fact the protagonist is looking straight at us through binoculars can make us feel uneasy and forebode the events to come.
01:27 - As the hero's blood flashes on the window, the red instantly alerts us to the danger which is ensuing
Film-Making Conventions:
-Technical Codes:
00:08 - the music that starts playing adds to the uneasy feeling of the audience.
00:54 - This establishing shot allows us to relate what we have seen in the room and outside to the overall area, making us understand the proxemics
00:57 - Close ups are used of the man clicking the button which suggests he is an antagonist and does not
want to be seen.
01:11 - The MCU framing allows us to see his facial expressions, as well as the binoculars he is holding
01:20 - The pace of the music picks up and the suspense builds as we wonder what will happen
01:25 - The editing is made faster, as shots are only a few seconds long to increase the pace of the film at the time the shooting begins and the crowd begin to scream. This increases the feeling of danger in the audience
01:29 - The shot through the civilian news channel camera flings to the right as the cameraman attempts to flee the scene, the tilt and film grain connote chaos and confusion
-Genre Conventions:
00:01 - Typical of action adventure films involving military personnel, we are looking POV through a pair of binoculars at what we can presume to be the main focus of the scene
00:15 - When the protagonist (holding binoculars) is asked what he feels after shooting a civilain, to which he replies 'Recoil'. This remark makes us place him as a stereotypical army special agent and sharpshooter, which allows us to understand he is well trained.
00:24 - The people in the room, including a police officer and a man looking into the laptop on the table, as well as the binoculars make us feel that the target area is being spied on and surveyed, and we assume they are not antagonists as they have a police officer with them
00:58 - The scope and cross-hairs seen pointing at the president is a stereotypical example of an assassination attempt to the president, something easily identifiable with the action/thriller genre.
01:09 - As the protagonist looks through the binoculars and comments on the 'altitude, humidity, and temperature' we can finally understand he is working with the police to try to halt the assassination attempt, and as he is a veteran sharpshooter he is useful in identifying the assassin's location
01:25 - As the tension builds to the climax of the scene, instead of stopping the assassin, our protagonist is shot by the 'honorable police officer' and the sniper is shot, but hits the wrong target. We instantly associate this to a conventional conspiracy thriller film, helping us understand the narrative
01:48 - This man can be identified as an agent of some sort, but his confusion over the situation makes us believe he may be inexperienced and innocent.
02:04 - Our perceptions of the men in the beginning is changed as they show their true intentions. They are associated with the stereotype of corrupt, yet powerful antagonists who elude their discovery through their statuses
Friday, September 7, 2012
Project 1: Horror Stills - BLK HW1
| Our Selected Image |
To achieve this effect, we paid close attention to the technical codes of the image. we angled the shot in such a way that it did not catch the reflection of the light as seen in the comparison image below. This reflection would have given the audience a greater view of the area and therefore would have been less effective as a horror still. Furthermore, the titled angle also creates a sense of confusion and unfamiliarity, which are key to the horror genre, whilst also being in the point of view of the subject here, which most people would assume to be an antagonist due to the deformed hand shape and the aberrant nail color, once again anchoring the shot to the genre, and the juxtaposition between the warm skin colours and the cold ,vibrant nail colour as well as the black surroundings make the blue stand out, which can slightly unnerve the audience.
The dark surroundings is something fundamental to the horror genre, and we have utilised low key lighting to add enigma to the still, as the audience has no way of knowing what is behind the glass.
In addition, taking the shot on top of a broken part of the glass adds another dimension of narrative and enigma to the still, as not only is the question raised as to why is the subject prying at the glass, but also why the glass was broken. It makes the audience assume there was a struggle or fight of sorts, which once again is common in this genre.
| Comparison Image |
If i could have done things differently, i would have probably found a different pane of glass which did not have the metallic squares embedded in it, as i found they slightly distort the meaning of the still. Furthermore, although the dimness is sufficient to convey the dominant meaning and genre of the image, if we could have had complete control of the surroundings, we would have been able to create sharp shadows and aim the still at any part of the glass, as the offending reflection would have been non existent. Lastly, if we could have added some mise-en-scene such as bloodstains to the image, the narrative would have been enhanced and the genre would have come out much more clearly. Other than these few points, i believe we were very successful in doing what we set out to achieve.
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